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Saturday, October 23, 2021

Marvel’s Guardians of the Galaxy shows off ray-tracing, DLSS, and other PC specifics

Back in August, Nvidia announced that Marvel’s Guardians of the Galaxy would launch with ray-traced reflections and DLSS, and that even players who don’t have a compatible graphics card would be able to play it with ray-tracing via GeForce Now, Nvidia’s cloud gaming service. “PC players will enjoy this stunning universe’s visuals with even higher performance”, said Olivier Proulx, senior producer at Eidos-Montréal.

Now, the studio has released a PC tech trailer to highlight its PC-specific features. As well as real-time ray tracing and Nvidia DLSS, the trailer mentions “diffuse illumination”, “HDR & wide color gamut”, and support for “up to 8K resolution”. None of that’s going to stop Star-Lord’s face from looking wrong, of course. Shame he doesn’t just have his mask up the whole time.



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